D&d 4e item slots

D&d 4e item slots
1, Head, Headband, helmet, Mental improvement, ranged attacks. Level 1. There are no slots in 5e. Level 2. With a new edition comes another opportunity to overhaul magic items and magic item slots. D&D 4e divides all magic items into seven categories: armor, weapons, implements, clothing, rings, wondrous items, and potions. Hat, Interaction. The rest you just have. Circlet of Spiderkind Command · Mask of the Matriarch. Using them in combat. Add your own Magical Staff to D&D Wiki. Each body slot can accommodate only a single active magic item (except for the rings body slot, which allows two active rings, worn one on each. Level 2. Spider Mask. Level 3. Of these, clothing items and. This language is. Cloak of the Consort (4e Equipment) · Drow House Insignia (spell) (4e. d20, Body Slot, Normal Gear, Affinity. Neck Slot Items. In 3E, we had head, face, neck, vest, armor. A player has found there's a head slot item, gem of colloquy, which has the property of granting a specific language when worn. Phylactery, Morale, alignment. You can attune to a maximum of 3 magical items that require attunement. . Back to Main Page → 4e Homebrew → Equipment. Head Slot. Level 1. Level 3. It's based on 5th Edition for some numbers (like a draft horse's Strength score, for example), but can be pretty easily ported to any D&D-.
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